Starbound
Hoverbikes Hover Over Liquids (Perma Hover)
1–5/5 bejegyzés mutatása
Frissítés: 2023. máj. 3. @ 3:32

1.3.1:
- Introduced gravityFactor to keep compatibility with mods that change gravity values
- riseForce and vertical drag forces are now dependant on gravityFactor
- Rewrote distanceToGround() to make sure hoverbikes will hover over the closest surface

Frissítés: 2023. máj. 2. @ 11:56

1.3.0:
- Better liquid surface checks, introduced findFirstClearPointAbove()
- Renamed isUnderwater() to hasLiquid() to better reflect its new uses
- Introduced searchAndRiseDistance to help tweaking search settings if necessary
- levelApproachFactor is now inversely proportional to liquidResistanceForce when underwater
- horizontalWaterDrag is now dependant on liquidResistanceForce

Frissítés: 2023. ápr. 28. @ 12:16

1.2.2:
- Changed searchDistance in the function countLiquidAbove()

Frissítés: 2023. ápr. 27. @ 19:12

1.2.1:
- levelApproachFactor, angleApproachFactor and maxAngle are now affected underwater

1.2.0:
- Completely new underwater movement
- Refactored the code

Frissítés: 2023. ápr. 24. @ 6:46

Initial release