Starbound
Hoverbikes Hover Over Liquids (Perma Hover)
กำลังแสดง 1-5 จาก 5 รายการ
อัปเดต: 3 พ.ค. 2023 @ 3: 32am

1.3.1:
- Introduced gravityFactor to keep compatibility with mods that change gravity values
- riseForce and vertical drag forces are now dependant on gravityFactor
- Rewrote distanceToGround() to make sure hoverbikes will hover over the closest surface

อัปเดต: 2 พ.ค. 2023 @ 11: 56am

1.3.0:
- Better liquid surface checks, introduced findFirstClearPointAbove()
- Renamed isUnderwater() to hasLiquid() to better reflect its new uses
- Introduced searchAndRiseDistance to help tweaking search settings if necessary
- levelApproachFactor is now inversely proportional to liquidResistanceForce when underwater
- horizontalWaterDrag is now dependant on liquidResistanceForce

อัปเดต: 28 เม.ย. 2023 @ 12: 16pm

1.2.2:
- Changed searchDistance in the function countLiquidAbove()

อัปเดต: 27 เม.ย. 2023 @ 7: 12pm

1.2.1:
- levelApproachFactor, angleApproachFactor and maxAngle are now affected underwater

1.2.0:
- Completely new underwater movement
- Refactored the code

อัปเดต: 24 เม.ย. 2023 @ 6: 46am

Initial release