Starbound

Starbound

Hoverbikes Hover Over Liquids (Perma Hover)
Viser 1–5 av 5 bidrag
Oppdatering: 3. mai 2023 @ 3.32

1.3.1:
- Introduced gravityFactor to keep compatibility with mods that change gravity values
- riseForce and vertical drag forces are now dependant on gravityFactor
- Rewrote distanceToGround() to make sure hoverbikes will hover over the closest surface

Oppdatering: 2. mai 2023 @ 11.56

1.3.0:
- Better liquid surface checks, introduced findFirstClearPointAbove()
- Renamed isUnderwater() to hasLiquid() to better reflect its new uses
- Introduced searchAndRiseDistance to help tweaking search settings if necessary
- levelApproachFactor is now inversely proportional to liquidResistanceForce when underwater
- horizontalWaterDrag is now dependant on liquidResistanceForce

Oppdatering: 28. apr. 2023 @ 12.16

1.2.2:
- Changed searchDistance in the function countLiquidAbove()

Oppdatering: 27. apr. 2023 @ 19.12

1.2.1:
- levelApproachFactor, angleApproachFactor and maxAngle are now affected underwater

1.2.0:
- Completely new underwater movement
- Refactored the code

Oppdatering: 24. apr. 2023 @ 6.46

Initial release