Stellaris
Anti-Robot Uprising Firewalls for Primitives
Hiển thị 1-10 trong 13 mục
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Cập nhật: 19 Thg05 @ 10:56am
bởi Epimus

Checked for 4.0.10- still relevant!

Cập nhật: 21 Thg11, 2024 @ 7:07am
bởi Epimus

Checked for 3.14 - it is still relevant, and still works!

Cập nhật: 13 Thg09, 2024 @ 5:31am
bởi Epimus

Checked for 3.13 - it's still relevant and still works!

Cập nhật: 7 Thg05, 2024 @ 9:18am
bởi Epimus

Updated for 3.12!
Nothing relevant has been changed and this mod should still a solid choice for anyone who doesn't want our Pre-FTL's to have Machine Uprisings (which will [un]fortunately always be Gestalts- We can't get Individualist Machines from Uprisings yet!)

Cập nhật: 27 Thg02, 2024 @ 8:11am
bởi Epimus

Updated for 3.11!
Now that the devs prevented it from happening more than once it's arguably not that much of an issue anymore, but this mod can still help if you simply don't want any Robot Uprising events at all (since it's still a 1/3 chance of Pre-FTL's dying on the finish line if you've been observing them for a while or revealed yourself).

Cập nhật: 16 Thg11, 2023 @ 8:32am
bởi Epimus

Updated for 3.10.
Nothing in regards to Primitives was changed so the issue persists.
Just some minor tweaks and the updated version number.

Cập nhật: 8 Thg09, 2023 @ 12:23pm

Updated for 3.9, and is still an issue for Early Space Age civs.

Cập nhật: 13 Thg05, 2023 @ 2:28pm

Updated for 3.8

Cập nhật: 17 Thg04, 2023 @ 4:05am

Cập nhật: 17 Thg04, 2023 @ 3:30am

Changed on_actions overwrite to compatibility-friendly single event overwrite.

Not sure why I didn't just do that to begin with...