Stellaris

Stellaris

Anti-Robot Uprising Firewalls for Primitives
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Opdatering: 19. maj kl. 10:56

Checked for 4.0.10- still relevant!

Opdatering: 21. nov. 2024 kl. 7:07

Checked for 3.14 - it is still relevant, and still works!

Opdatering: 13. sep. 2024 kl. 5:31

Checked for 3.13 - it's still relevant and still works!

Opdatering: 7. maj 2024 kl. 9:18

Updated for 3.12!
Nothing relevant has been changed and this mod should still a solid choice for anyone who doesn't want our Pre-FTL's to have Machine Uprisings (which will [un]fortunately always be Gestalts- We can't get Individualist Machines from Uprisings yet!)

Opdatering: 27. feb. 2024 kl. 8:11

Updated for 3.11!
Now that the devs prevented it from happening more than once it's arguably not that much of an issue anymore, but this mod can still help if you simply don't want any Robot Uprising events at all (since it's still a 1/3 chance of Pre-FTL's dying on the finish line if you've been observing them for a while or revealed yourself).

Opdatering: 16. nov. 2023 kl. 8:32

Updated for 3.10.
Nothing in regards to Primitives was changed so the issue persists.
Just some minor tweaks and the updated version number.

Opdatering: 8. sep. 2023 kl. 12:23

Updated for 3.9, and is still an issue for Early Space Age civs.

Opdatering: 13. maj 2023 kl. 14:28

Updated for 3.8

Opdatering: 17. apr. 2023 kl. 4:05

Opdatering: 17. apr. 2023 kl. 3:30

Changed on_actions overwrite to compatibility-friendly single event overwrite.

Not sure why I didn't just do that to begin with...