Total War: WARHAMMER III

Total War: WARHAMMER III

Total Siege Redone
Ergebnisse 1–10 von 21
< 1  2  3 >
Update: 6. Sep. um 10:38
von Incata

Update: 21. Jun. um 11:09
von Incata

A small change was made to see if it can resolve cases of excessively long sieges on recently rebuilt walled settlements (this is rare).
Also, a value left over from previous versions where towers were disabled on auto-resolve was fixed (this comes from the era when towers were disabled).

Update: 30. Mrz. um 6:55
von Incata

Update: 24. Dez. 2024 um 10:46
von Incata

Updated for version 6
Some parameters have been modified with the intention of making the mod work as it did before, it has not been tested so I don't know if it will have a real impact, any feedback is appreciated.
The modification on units that allowed many more to use ladders or defend walls has been removed, this is now in a separate mod.

Update: 3. Nov. 2024 um 4:42
von Incata

Update: 24. Aug. 2024 um 16:03
von Incata

Update: 5. Jul. 2024 um 14:32
von Incata

Update: 5. Mai 2024 um 14:08
von Incata

Update: 12. Mrz. 2024 um 9:38
von Incata

Update: 24. Nov. 2023 um 18:51
von Incata

Updated for version 4.1

I think the only thing that affected this mod was the change to the jellyfish, but if you find anything else don't hesitate to leave it in the comments.