Total War: WARHAMMER III

Total War: WARHAMMER III

Total Siege Redone
Viser 1-10 af 21 forekomster
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Opdatering: 6. sep. kl. 10:38

Opdatering: 21. juni kl. 11:09

A small change was made to see if it can resolve cases of excessively long sieges on recently rebuilt walled settlements (this is rare).
Also, a value left over from previous versions where towers were disabled on auto-resolve was fixed (this comes from the era when towers were disabled).

Opdatering: 30. mar. kl. 6:55

Opdatering: 24. dec. 2024 kl. 10:46

Updated for version 6
Some parameters have been modified with the intention of making the mod work as it did before, it has not been tested so I don't know if it will have a real impact, any feedback is appreciated.
The modification on units that allowed many more to use ladders or defend walls has been removed, this is now in a separate mod.

Opdatering: 3. nov. 2024 kl. 4:42

Opdatering: 24. aug. 2024 kl. 16:03

Opdatering: 5. juli 2024 kl. 14:32

Opdatering: 5. maj 2024 kl. 14:08

Opdatering: 12. mar. 2024 kl. 9:38

Opdatering: 24. nov. 2023 kl. 18:51

Updated for version 4.1

I think the only thing that affected this mod was the change to the jellyfish, but if you find anything else don't hesitate to leave it in the comments.