Total War: WARHAMMER III

Total War: WARHAMMER III

Total Siege Redone
Näytetään 1–10 / 21
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Päivitys: 6.9. klo 10.38
tekijältä Incata

Päivitys: 21.6. klo 11.09
tekijältä Incata

A small change was made to see if it can resolve cases of excessively long sieges on recently rebuilt walled settlements (this is rare).
Also, a value left over from previous versions where towers were disabled on auto-resolve was fixed (this comes from the era when towers were disabled).

Päivitys: 30.3. klo 6.55
tekijältä Incata

Päivitys: 24.12.2024 klo 10.46
tekijältä Incata

Updated for version 6
Some parameters have been modified with the intention of making the mod work as it did before, it has not been tested so I don't know if it will have a real impact, any feedback is appreciated.
The modification on units that allowed many more to use ladders or defend walls has been removed, this is now in a separate mod.

Päivitys: 3.11.2024 klo 4.42
tekijältä Incata

Päivitys: 24.8.2024 klo 16.03
tekijältä Incata

Päivitys: 5.7.2024 klo 14.32
tekijältä Incata

Päivitys: 5.5.2024 klo 14.08
tekijältä Incata

Päivitys: 12.3.2024 klo 9.38
tekijältä Incata

Päivitys: 24.11.2023 klo 18.51
tekijältä Incata

Updated for version 4.1

I think the only thing that affected this mod was the change to the jellyfish, but if you find anything else don't hesitate to leave it in the comments.