Crusader Kings III

Crusader Kings III

Realistic Difficulty
Se afișează 1-10 din 52 intrări
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Actualizare: 15 mart. 2023 @ 10:07

1.1.5

## Player ##

-General Opinion = -30 -> -20

Actualizare: 4 febr. 2023 @ 15:27

1.1.4

## Player ##
-Rebalanced the stress gain when your best friend, soulmate, lover, friend and close family member dies
-Rebalanced the stress loss when an enemy dies

Actualizare: 13 ian. 2023 @ 11:55

Actualizare: 13 ian. 2023 @ 11:26

1.1.3

## Player ##
-Slightly cheaper mercenary cost
-Slightly higher marriage acceptance

Actualizare: 13 ian. 2023 @ 8:39

1.1.2

## Player ##
-Slightly higher fertility

## AI ##
-Slightly higher fertility

Actualizare: 4 ian. 2023 @ 7:10

1.1.1

## Player ##
-Slightly less fertility
-Slightly higher mortality

-Army maintenance cost = +20% -> +25%
-Men at arms maintenance cost = +20% -> +25%

When playing tribal:

-Monthly prestige = -50% -> -55%
-Monthly piety = -50% -> -55%
-Monthly income = -50% -> -55%

## AI ##
-Slightly less fertility
-Slightly higher mortality

Actualizare: 26 dec. 2022 @ 8:53

1.1.0

During the next days we will be rebalancing tribal governments

## Player ##

When playing tribal:

-Monthly prestige = -50%
-Monthly piety = -50%
-Monthly income = -50%

Actualizare: 22 dec. 2022 @ 5:35

Actualizare: 21 dec. 2022 @ 8:35

1.0.19

## AI ##

-No more gold buff
-AI is less agressive

Actualizare: 19 dec. 2022 @ 14:56