Crusader Kings III

Crusader Kings III

Realistic Difficulty
Näytetään 1–10 / 52
< 1  2  3  4  5  6 >
Päivitys: 15.3.2023 klo 10.07

1.1.5

## Player ##

-General Opinion = -30 -> -20

Päivitys: 4.2.2023 klo 15.27

1.1.4

## Player ##
-Rebalanced the stress gain when your best friend, soulmate, lover, friend and close family member dies
-Rebalanced the stress loss when an enemy dies

Päivitys: 13.1.2023 klo 11.55

Päivitys: 13.1.2023 klo 11.26

1.1.3

## Player ##
-Slightly cheaper mercenary cost
-Slightly higher marriage acceptance

Päivitys: 13.1.2023 klo 8.39

1.1.2

## Player ##
-Slightly higher fertility

## AI ##
-Slightly higher fertility

Päivitys: 4.1.2023 klo 7.10

1.1.1

## Player ##
-Slightly less fertility
-Slightly higher mortality

-Army maintenance cost = +20% -> +25%
-Men at arms maintenance cost = +20% -> +25%

When playing tribal:

-Monthly prestige = -50% -> -55%
-Monthly piety = -50% -> -55%
-Monthly income = -50% -> -55%

## AI ##
-Slightly less fertility
-Slightly higher mortality

Päivitys: 26.12.2022 klo 8.53

1.1.0

During the next days we will be rebalancing tribal governments

## Player ##

When playing tribal:

-Monthly prestige = -50%
-Monthly piety = -50%
-Monthly income = -50%

Päivitys: 22.12.2022 klo 5.35

Päivitys: 21.12.2022 klo 8.35

1.0.19

## AI ##

-No more gold buff
-AI is less agressive

Päivitys: 19.12.2022 klo 14.56