Crusader Kings III

Crusader Kings III

Realistic Difficulty
Menampilkan1-10 dari 52 kiriman
< 1  2  3  4  5  6 >
Pembaruan: 15 Mar 2023 @ 10:07am

1.1.5

## Player ##

-General Opinion = -30 -> -20

Pembaruan: 4 Feb 2023 @ 3:27pm

1.1.4

## Player ##
-Rebalanced the stress gain when your best friend, soulmate, lover, friend and close family member dies
-Rebalanced the stress loss when an enemy dies

Pembaruan: 13 Jan 2023 @ 11:55am

Pembaruan: 13 Jan 2023 @ 11:26am

1.1.3

## Player ##
-Slightly cheaper mercenary cost
-Slightly higher marriage acceptance

Pembaruan: 13 Jan 2023 @ 8:39am

1.1.2

## Player ##
-Slightly higher fertility

## AI ##
-Slightly higher fertility

Pembaruan: 4 Jan 2023 @ 7:10am

1.1.1

## Player ##
-Slightly less fertility
-Slightly higher mortality

-Army maintenance cost = +20% -> +25%
-Men at arms maintenance cost = +20% -> +25%

When playing tribal:

-Monthly prestige = -50% -> -55%
-Monthly piety = -50% -> -55%
-Monthly income = -50% -> -55%

## AI ##
-Slightly less fertility
-Slightly higher mortality

Pembaruan: 26 Des 2022 @ 8:53am

1.1.0

During the next days we will be rebalancing tribal governments

## Player ##

When playing tribal:

-Monthly prestige = -50%
-Monthly piety = -50%
-Monthly income = -50%

Pembaruan: 22 Des 2022 @ 5:35am

Pembaruan: 21 Des 2022 @ 8:35am

1.0.19

## AI ##

-No more gold buff
-AI is less agressive

Pembaruan: 19 Des 2022 @ 2:56pm