Space Engineers

Space Engineers

Animation Engine
Näytetään 51–60 / 110
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Päivitys: 23.3.2023 klo 14.35

[+] Fixed particles not being cleaned up correctly
[+] Fixed production actions not being called again

Päivitys: 20.3.2023 klo 16.22

[+] Fixed Math.RandomRange not working
[+] Fixed block.Create being called on built
[+] Fixed block.Built not being called
[+] Added power actions (consumed % and produced %)
[+] Updated documentation

Päivitys: 17.3.2023 klo 13.52

[+] Added WeaponcoreSupport
- Must use '@Weaponcore id' header
[+] Fixed error logs being spammed with missing dictonary
[+] Fixed Producion action having issues in V2
[+] Fixed components being called twice when they should be called once
[+] Fixed parented emitters not working correctly

Päivitys: 9.3.2023 klo 23.35

[+] Added better ticking entity error reporting.

Päivitys: 6.3.2023 klo 9.25

[+] Fixed stopLoop not working as expected

Päivitys: 5.3.2023 klo 17.37

[+] Fixed parenting in V2
[+] Added moveToOrgin()
[+] Changed how scale works
[+] Updated documentation

Päivitys: 4.3.2023 klo 19.34

[+] Fixed working not being called on block creation if the block is working
[+] Fixed V2 language crash
[+] **Added invalid subpartID checks**
(this should make finding issues much easier for modders)
[+] Minor bugfixes
[+] Very basic translation support for XML

Päivitys: 23.2.2023 klo 13.30

[+] Allowed both ResourceSource and ResourceSink blocks to function with Production Actions

Päivitys: 23.2.2023 klo 12.40

[+] Fixed stopProducing not being called when block is powered down

Päivitys: 16.2.2023 klo 13.32

[+] Added block.getproductionitemmodel()
[+] Added subpart.setmodel(str)