Stellaris

Stellaris

V_TRAITS
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Update: 3 Nov, 2022 @ 5:43pm

-Moved "Endemic" back to Presapient traits
-Added "Weak Immune System" trait
-"Extremely Precise" had its point cost reduced from 4 to 3
-"Explosive Autothysis" deals now 5 devastation instead of 10 on army destruction
-"Mayfly" had its leader age reduction modifier changed from -70 to -60 years
-"Mayfly is now incompatible with "Ectotherm" and "Vector"
-"Spores" had its cost reduced from 2 to 1

Update: 2 Nov, 2022 @ 6:12am

-Added Complex Digestive System for Mamalians, Reptilians and Avians.
-The Fire Spewing trait add +25% habitability on cold worlds.
-Made a Performance Patch that disables randomization for traits that use triggered modifiers. This should help with performance on new games.
-Minor fixes and changes.

Update: 31 Oct, 2022 @ 2:47pm

-Minor fixes.

Update: 31 Oct, 2022 @ 2:00pm

-Reworked the Locust trait to consume food but not be affected by food deficits until the planet is uninhabitable.
-Added the Endemic trait for all those one planet challenge enjoyers.
-Traits that make it impossible to resettle pops, now make passive migration impossible.
-Temporarily removed the "00_ship_sizes" overwrite, allowing for more compatibility until a permanent solution is established.
-Localisation fixes.

Update: 26 Oct, 2022 @ 12:54pm

- Added the "Behavioral Sink" trait for Humanoids, Mammalians and Toxoids.
- Minor fixes.

Update: 23 Oct, 2022 @ 1:33pm

Update: 21 Oct, 2022 @ 12:15pm

Update: 18 Oct, 2022 @ 10:03pm

Update: 8 Oct, 2022 @ 12:17pm

Update: 8 Oct, 2022 @ 8:27am