Stellaris

Stellaris

V_TRAITS
Viser 141–150 av 150 bidrag
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Oppdatering: 2. nov. 2022 @ 6.12

-Added Complex Digestive System for Mamalians, Reptilians and Avians.
-The Fire Spewing trait add +25% habitability on cold worlds.
-Made a Performance Patch that disables randomization for traits that use triggered modifiers. This should help with performance on new games.
-Minor fixes and changes.

Oppdatering: 31. okt. 2022 @ 14.47

-Minor fixes.

Oppdatering: 31. okt. 2022 @ 14.00

-Reworked the Locust trait to consume food but not be affected by food deficits until the planet is uninhabitable.
-Added the Endemic trait for all those one planet challenge enjoyers.
-Traits that make it impossible to resettle pops, now make passive migration impossible.
-Temporarily removed the "00_ship_sizes" overwrite, allowing for more compatibility until a permanent solution is established.
-Localisation fixes.

Oppdatering: 26. okt. 2022 @ 12.54

- Added the "Behavioral Sink" trait for Humanoids, Mammalians and Toxoids.
- Minor fixes.

Oppdatering: 23. okt. 2022 @ 13.33

Oppdatering: 21. okt. 2022 @ 12.15

Oppdatering: 18. okt. 2022 @ 22.03

Oppdatering: 8. okt. 2022 @ 12.17

Oppdatering: 8. okt. 2022 @ 8.27

Oppdatering: 8. okt. 2022 @ 8.10