Crusader Kings III

Crusader Kings III

Historic Invasions
Showing 31-40 of 195 entries
< 1  2  3  4  5  6 ... 20 >
Update: 9 Mar, 2024 @ 3:31am

### Version 1.35.16
# Seljuk Rûm: fixed legend seed creation effect
# Chola: fixed war frequency being way too high
# Gediminid: now correctly gains dynasty prestige after forming the PLC
# you may no longer choose to play as a new invader if you happen to already be playing as said invader
# if you disabled notification events via game rule but your current character is chosen for an invasion, you will still receive an event notification

Update: 8 Mar, 2024 @ 12:34pm

### Version 1.35.15
# invaders now start with some legitimacy
# removed redundant hi_become_chakravarti_decision
# updated hi_become_saoshyant_decision
# updated hi_restore_hre_decision
# certain decisions / actions how grant legend seeds (Rûm, Bulgarian Empire, Latin / Nicene Empires replacing their rival, Holy Roman Empire, Teutonic State)
# Attila: changed culture to Hunnic
# Argead: changed culture to Macedonian

Update: 4 Mar, 2024 @ 12:27pm

### Version 1.35.14
# Seljuk Rûm: Rouben Rubenid is now also placed on the map as a playable character in Cilicia if possible

Update: 4 Mar, 2024 @ 10:32am

### Version 1.35.13
# checked for game version 1.12.* compatibility
# monthly_county_control_change_add -> monthly_county_control_growth_add
# scripted trigger is_rightful_liege_of_trigger was removed in 1.12.*; replaced by trigger is_rightful_liege_of
# artifact creation: removed date = current_date from history
# added legitimacy to CBs
# usurping a county / making someone landless by usurpion how causes an error by on_title_lost -> changed relevant instances to revoked / conquest
# changed some internal script names to avoid overlaps with Random Invasions
# shrunk some geographical regions to avoid overlaps with More German Kingdoms
# invaders no longer create struggle empires whilst their respective struggle is still ongoing
# fp1_reprieve_from_sa_modifier is now only applied whilst Scandinavian Adventurers can still appear
# removed mod version v1.35.2 compatibility triggers / effects

Update: 24 Feb, 2024 @ 9:33am

### Version 1.35.12
# Balgarsko: fixed decision trigger to form the Bulgarian Empire in games started after 1017, relaxed its faith requirement and made its requirements easier to read
# optional de jure changes no longer affect Istria
# optional de jure changes no longer turn East Francia into an elective monarchy

Update: 21 Feb, 2024 @ 12:35pm

### Version 1.35.11
# Seljuk, (Ziyarid), Ayyubid, Almoravid, Almohad, Ghurid, Hauteville, Jannabid, Rurikid, Ottoman, Keita, (al-Qays), Yngling, (Piast), Sangama, (Eldiguzid): at the end of an invasion story, their titles are destroyed if they are still titular (unsucessful story)
# [Ziyarid, al-Qays, Chola, Knytling, Yngling, Qarghuyid, Vivar, Bearn, Qara Qoyunlu, Aq Qoyunlu, Attila, Argead: are already destroyed upon succession]
# [Vlaanderen, Balk, Bassenheim (landless), Terteroba, Chola, Knytling, Qarghuyid, Vivar, Normandie, Bearn, Zunbil: unchanged since they already utilize a similar mechanic]
# Yelü, Gediminid, Jabalid, Sabbah, Maurya, Song: may remain titular regardless of success
# Timurid, Fatimid, Mongols: unchanged
# Lotharingia is no longer renamed to Lorraine

Update: 14 Feb, 2024 @ 6:40am

### Version 1.35.10
# Yelü: now attempt to switch over to the local empire e_turan
# Yelü: now gains some de jure drift progress bonus towards specific neighboring kingdoms
# removed superfluous 'historicinvasions_invasion_war_allowed_for_character_addon_trigger'
# switched from 'any_in_de_jure_hierarchy = { tier = tier_county }' to 'is_titular = no'; no actual gameplay changes

Update: 11 Feb, 2024 @ 7:30am

### Version 1.35.9
# Terteroba: changed de jure change effect
# Argead: now converts holy sites and random counties to Hellenism
# Argead: now has an easier time reforming Hellenism
# Zunbil: slightly extended conquest region further north
# Zunbil: now considers the local development level when converting random counties to Zunism
# rebalanced prestige / piety gain
# restructured and cleaned up the subjugation demand events (including localization), removed events .2111 and .2113; no actual gameplay changes
# having an alliance with an invader will now properly delay an invasion once every 20 years
# fixed some grammar errors

Update: 11 Feb, 2024 @ 1:22am

### Version 1.35.8
# Qarghuyid: now only conquers one county instead of an entire duchy
# Bearn: now only conquers one county instead of an entire duchy
# Bearn: slightly adjusted their spawn region
# Bearn: upon conquering a county, its faith is no longer immediately changed
# Nomads: settled nomads now copy the government type of their new liege (clan, feudal, tribal)

Update: 7 Feb, 2024 @ 12:22pm

### Version 1.35.7
# Mamluks: Mamluk trait is now available in the ruler designer
# Borjigin: fixed trait inheritance
# Argead: fixed trait inheritance; trait gives a slightly different bonus
# Argead: Alexander may no longer take the decision to restore the Byzantine Empire