Crusader Kings III

Crusader Kings III

Historic Invasions
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Update: 2 Nov @ 7:20am

### Version 1.37.0
# added Yuan invasion after the Mongol breakup
# added Wányán invasion (1115, Jin)
# added Rajasa invasion (1293, Majapahit)
# added Liao invasion (916, Great Liao)
# added Ahom invasion (1228, Tai migration)
# Borjigin: fixed Mongol breakup region to also include k_gobi
# Borjigin: now receive more troops
# fixed broken optional de jure expansion of Cumania at game start
# removed Rajas of Asia (mod) HI addon script references as they are now obsolete
# added back localization files which were deleted by accident in the previous version

Update: 31 Oct @ 10:49am

### Version 1.36.23
# checked for game version 1.18.* compatibility:
# localization: e_roman_empire -> h_roman_empire
# localization: e_india -> h_india
# traits: poet -> lifestyle_poet
# scripting: create_cadet_branch = yes -> create_cadet_branch = {}
# e_blue_horde is now part of the base game and was thus removed
# geographical regions: accounted for map changes
# MAA: chu_ko_nu -> shenbigong
# Borjigin: now also conquers the geographical region world_asia_china before moving on to e_caspian-pontic_steppe

Update: 13 Sep @ 7:30am

### Version 1.36.22
# checked for game version 1.17.* compatibility:
# no changes

Update: 3 May @ 1:06am

### Version 1.36.21
# checked for game version 1.16.* compatibility:
# accounted for k_kimek no longer exsting
# start_diarchy -> try_start_diarchy
# accounted for new duchies
# accounted for new nomad government when spawning in invaders for the first time

Update: 15 Mar @ 1:05am

### Version 1.36.20
# checked for game version 1.15.* compatibility:
# no changes

Update: 28 Nov, 2024 @ 8:47am

### Version 1.36.19
# Seljuk Rûm: notification event is now fixed for landless characters
# Ottoman: changed culture from Oghuz to Turkmen

Update: 4 Nov, 2024 @ 1:03pm

### Version 1.36.18
# checked for game version 1.14.* compatibility:
# removed "plains_development_growth" localization key, as it is now officially localized

Update: 8 Oct, 2024 @ 8:37am

### Version 1.36.17
# Seljuk Rûm: lowered the threshold for Rûm to form from 0.75 to 0.5
# Ayyubid: if Saladin is spawned landless, he now turns into a playable landless adventurer instead (Roads to Power)
# Ghurid, Anushtiginid: may now immediately trigger at game start in 1178, similar to Almoravids in 1066
# Anushtiginid: now makes use of existing characters added in CK3 v1.13
# Ottoman: added a different lineage variant to Osman in 1178.10.01 by using new characters added in CK3 v1.13
# added character memories to invaders once they take over an invasion story cycle
# added historicinvasions_common_existing_character_restrictions_trigger (placeholder)
# various tiny localization changes

Update: 6 Oct, 2024 @ 7:40am

### Version 1.36.16
# Seljuk Rûm: fixed invasion story being broken for players without the DLC "Roads to Power", because the landless adventurer government type is not available otherwise (not even to AI characters)

Update: 2 Oct, 2024 @ 2:36pm

### Version 1.36.15
# Seljuk Rûm: now adheres to historicinvasions_players_may_become_invaders game rule
# Seljuk Rûm: added an event to switch from Oghuz to Turkmen culture, instead for forcing it on the character
# Borjigin: removed borjigin_raze_baghdad_decision, Baghdad is now set as an interesting county for e_mongol_empire, causing an event to trigger automatically
# Borjigin: lessened the immediate severity of sacking Baghdad, but lengthened its negative modifier