XCOM 2
[WOTC] Playable Spectres
Εμφάνιση 11-20 από 53 καταχωρίσεις
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Ενημέρωση: 20 Νοε 2022 στις 13:00

Added more abilities to the shadow.
It now can evac, take the vial...

CharTemplate.Abilities.AddItem('DarkEventAbility_Barrier');
CharTemplate.Abilities.AddItem('ShadowUnitInitialize');
CharTemplate.Abilities.AddItem('SpectreImmunities');
CharTemplate.Abilities.AddItem('ShadowUnitSplit');

CharTemplate.Abilities.AddItem('Loot');
CharTemplate.Abilities.AddItem('Evac');
CharTemplate.Abilities.AddItem('PlaceEvacZone');
CharTemplate.Abilities.AddItem('LiftOffAvenger');
CharTemplate.Abilities.AddItem('Interact_UseElevator');
CharTemplate.Abilities.AddItem('Interact_AtmosphereComputer');
CharTemplate.Abilities.AddItem('Interact_UseElevator');
CharTemplate.Abilities.AddItem('Interact_DLC2Transmitter');
CharTemplate.Abilities.AddItem('Interact_PlantBomb');
CharTemplate.Abilities.AddItem('Interact_TakeVial');
CharTemplate.Abilities.AddItem('Interact_StasisTube');
CharTemplate.Abilities.AddItem('Interact_MarkSupplyCrate');
CharTemplate.Abilities.AddItem('Interact_ActivateAscensionGate');
CharTemplate.Abilities.AddItem('CarryUnit');
CharTemplate.Abilities.AddItem('PutDownUnit');
CharTemplate.Abilities.AddItem('PlaceEvacZone');
CharTemplate.Abilities.AddItem('LiftOffAvenger');
CharTemplate.Abilities.AddItem('HunkerDown');
CharTemplate.Abilities.AddItem('Revive');

Ενημέρωση: 13 Νοε 2022 στις 1:28

Fixed missing ability, might fix the Horror ability

Ενημέρωση: 12 Νοε 2022 στις 2:46

Fixed some stuff for the spectres

Ενημέρωση: 11 Νοε 2022 στις 13:24

Fixed gun not existing

Ενημέρωση: 11 Νοε 2022 στις 10:49

Fixed missing localization

Ενημέρωση: 8 Νοε 2022 στις 11:43

Fixed bug where the gun would not appear
Fixed a bug where the gun could be sold for 30 supplies, creating an infinite money glitch

Ενημέρωση: 31 Οκτ 2022 στις 11:52

Fixed oversight that made the Conventional armor single build if using Prototype Armory

Ενημέρωση: 31 Οκτ 2022 στις 3:11

Fixed the Spectre not being able to hunker down
Fixed the Spectre not being able to take objectives (Corpse, loot, vial)
Fixed the Spectre not be able to take the elevator (Shen Last Gift and Chosen Stronghold)
Fixed the Spectre having no immunity to poison / fire / other effect
Fixed the Banish being too broken. Replaced with Rapid Fire

Fixed the Spectre being able to wear all Armors. This can be reverted in the config files
- The Armor is single build with Prototype Armory.
- The armor is obtained with the standard Research (Plated and Powered Armor)

This update will require a rebuild of the class.

Ενημέρωση: 9 Οκτ 2022 στις 10:38

Support CI changed. Spectre now remove 20h. Making it very powerful as a CA unit

Ενημέρωση: 11 Σεπ 2022 στις 12:57

Added support for Covert Infiltration and fixed the cost / time to create a Spectre