XCOM 2
[WOTC] Playable Spectres
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Mis à jour le : 20 nov. 2022 à 13h00

Added more abilities to the shadow.
It now can evac, take the vial...

CharTemplate.Abilities.AddItem('DarkEventAbility_Barrier');
CharTemplate.Abilities.AddItem('ShadowUnitInitialize');
CharTemplate.Abilities.AddItem('SpectreImmunities');
CharTemplate.Abilities.AddItem('ShadowUnitSplit');

CharTemplate.Abilities.AddItem('Loot');
CharTemplate.Abilities.AddItem('Evac');
CharTemplate.Abilities.AddItem('PlaceEvacZone');
CharTemplate.Abilities.AddItem('LiftOffAvenger');
CharTemplate.Abilities.AddItem('Interact_UseElevator');
CharTemplate.Abilities.AddItem('Interact_AtmosphereComputer');
CharTemplate.Abilities.AddItem('Interact_UseElevator');
CharTemplate.Abilities.AddItem('Interact_DLC2Transmitter');
CharTemplate.Abilities.AddItem('Interact_PlantBomb');
CharTemplate.Abilities.AddItem('Interact_TakeVial');
CharTemplate.Abilities.AddItem('Interact_StasisTube');
CharTemplate.Abilities.AddItem('Interact_MarkSupplyCrate');
CharTemplate.Abilities.AddItem('Interact_ActivateAscensionGate');
CharTemplate.Abilities.AddItem('CarryUnit');
CharTemplate.Abilities.AddItem('PutDownUnit');
CharTemplate.Abilities.AddItem('PlaceEvacZone');
CharTemplate.Abilities.AddItem('LiftOffAvenger');
CharTemplate.Abilities.AddItem('HunkerDown');
CharTemplate.Abilities.AddItem('Revive');

Mis à jour le : 13 nov. 2022 à 1h28

Fixed missing ability, might fix the Horror ability

Mis à jour le : 12 nov. 2022 à 2h46

Fixed some stuff for the spectres

Mis à jour le : 11 nov. 2022 à 13h24

Fixed gun not existing

Mis à jour le : 11 nov. 2022 à 10h49

Fixed missing localization

Mis à jour le : 8 nov. 2022 à 11h43

Fixed bug where the gun would not appear
Fixed a bug where the gun could be sold for 30 supplies, creating an infinite money glitch

Mis à jour le : 31 oct. 2022 à 11h52

Fixed oversight that made the Conventional armor single build if using Prototype Armory

Mis à jour le : 31 oct. 2022 à 3h11

Fixed the Spectre not being able to hunker down
Fixed the Spectre not being able to take objectives (Corpse, loot, vial)
Fixed the Spectre not be able to take the elevator (Shen Last Gift and Chosen Stronghold)
Fixed the Spectre having no immunity to poison / fire / other effect
Fixed the Banish being too broken. Replaced with Rapid Fire

Fixed the Spectre being able to wear all Armors. This can be reverted in the config files
- The Armor is single build with Prototype Armory.
- The armor is obtained with the standard Research (Plated and Powered Armor)

This update will require a rebuild of the class.

Mis à jour le : 9 oct. 2022 à 10h38

Support CI changed. Spectre now remove 20h. Making it very powerful as a CA unit

Mis à jour le : 11 sept. 2022 à 12h57

Added support for Covert Infiltration and fixed the cost / time to create a Spectre