XCOM 2
[WOTC] Playable Spectres
Показване на 11 — 20 от 53 постъпления
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Обновление: 20 ноем. 2022 в 13:00

Added more abilities to the shadow.
It now can evac, take the vial...

CharTemplate.Abilities.AddItem('DarkEventAbility_Barrier');
CharTemplate.Abilities.AddItem('ShadowUnitInitialize');
CharTemplate.Abilities.AddItem('SpectreImmunities');
CharTemplate.Abilities.AddItem('ShadowUnitSplit');

CharTemplate.Abilities.AddItem('Loot');
CharTemplate.Abilities.AddItem('Evac');
CharTemplate.Abilities.AddItem('PlaceEvacZone');
CharTemplate.Abilities.AddItem('LiftOffAvenger');
CharTemplate.Abilities.AddItem('Interact_UseElevator');
CharTemplate.Abilities.AddItem('Interact_AtmosphereComputer');
CharTemplate.Abilities.AddItem('Interact_UseElevator');
CharTemplate.Abilities.AddItem('Interact_DLC2Transmitter');
CharTemplate.Abilities.AddItem('Interact_PlantBomb');
CharTemplate.Abilities.AddItem('Interact_TakeVial');
CharTemplate.Abilities.AddItem('Interact_StasisTube');
CharTemplate.Abilities.AddItem('Interact_MarkSupplyCrate');
CharTemplate.Abilities.AddItem('Interact_ActivateAscensionGate');
CharTemplate.Abilities.AddItem('CarryUnit');
CharTemplate.Abilities.AddItem('PutDownUnit');
CharTemplate.Abilities.AddItem('PlaceEvacZone');
CharTemplate.Abilities.AddItem('LiftOffAvenger');
CharTemplate.Abilities.AddItem('HunkerDown');
CharTemplate.Abilities.AddItem('Revive');

Обновление: 13 ноем. 2022 в 1:28

Fixed missing ability, might fix the Horror ability

Обновление: 12 ноем. 2022 в 2:46

Fixed some stuff for the spectres

Обновление: 11 ноем. 2022 в 13:24

Fixed gun not existing

Обновление: 11 ноем. 2022 в 10:49

Fixed missing localization

Обновление: 8 ноем. 2022 в 11:43

Fixed bug where the gun would not appear
Fixed a bug where the gun could be sold for 30 supplies, creating an infinite money glitch

Обновление: 31 окт. 2022 в 11:52

Fixed oversight that made the Conventional armor single build if using Prototype Armory

Обновление: 31 окт. 2022 в 3:11

Fixed the Spectre not being able to hunker down
Fixed the Spectre not being able to take objectives (Corpse, loot, vial)
Fixed the Spectre not be able to take the elevator (Shen Last Gift and Chosen Stronghold)
Fixed the Spectre having no immunity to poison / fire / other effect
Fixed the Banish being too broken. Replaced with Rapid Fire

Fixed the Spectre being able to wear all Armors. This can be reverted in the config files
- The Armor is single build with Prototype Armory.
- The armor is obtained with the standard Research (Plated and Powered Armor)

This update will require a rebuild of the class.

Обновление: 9 окт. 2022 в 10:38

Support CI changed. Spectre now remove 20h. Making it very powerful as a CA unit

Обновление: 11 септ. 2022 в 12:57

Added support for Covert Infiltration and fixed the cost / time to create a Spectre