People Playground

People Playground

PP-NPC
Hiển thị 81-90 trong 93 mục
< 1 ... 7  8  9  10 >
Cập nhật: 26 Thg05, 2022 @ 7:13am

Cập nhật: 25 Thg05, 2022 @ 9:23am

Cập nhật: 25 Thg05, 2022 @ 8:43am

Cập nhật: 24 Thg05, 2022 @ 12:02pm

Cập nhật: 22 Thg05, 2022 @ 8:21pm

Cập nhật: 20 Thg05, 2022 @ 8:06am

Cập nhật: 20 Thg05, 2022 @ 6:41am

Cập nhật: 18 Thg05, 2022 @ 10:16am

Cập nhật: 16 Thg05, 2022 @ 10:24am

jukebox, television support

Cập nhật: 14 Thg05, 2022 @ 7:02am

Latest...
- Added weight factor to aiming to try and get androids able to use guns
- fixed issue with two handed weapons and NullReferenceException
- improved flip logic to recall held items rotation based on current item/hand position
- Added holding position to the microchip
- fixed microchip color label's layer was bleeding thru body while in back hand
- improved prop aim positions by adding new func for dynamically adjusting weights based on who's aiming and whos being aimed at
- Added flags for giving up on scavenge if path is blocked
- Fixed hand held in alt item was stuck in layer 2
- Added weight to scavenge if someone dangerous is in the path
- Added any item with the string debris in the name to the no collide list
- Added new prop flag CanRecruit to identify held items that can convert people into NPC
- Added action "Recruit" where AI can pick up chips and implant them into other humans
- Made it so AI will change the chip to be the same team as themself