People Playground

People Playground

PP-NPC
目前顯示第 81-90 項,共 93 項
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更新:2022 年 5 月 26 日 @ 上午 7:13

更新:2022 年 5 月 25 日 @ 上午 9:23

更新:2022 年 5 月 25 日 @ 上午 8:43

更新:2022 年 5 月 24 日 @ 下午 12:02

更新:2022 年 5 月 22 日 @ 下午 8:21

更新:2022 年 5 月 20 日 @ 上午 8:06

更新:2022 年 5 月 20 日 @ 上午 6:41

更新:2022 年 5 月 18 日 @ 上午 10:16

更新:2022 年 5 月 16 日 @ 上午 10:24

jukebox, television support

更新:2022 年 5 月 14 日 @ 上午 7:02

Latest...
- Added weight factor to aiming to try and get androids able to use guns
- fixed issue with two handed weapons and NullReferenceException
- improved flip logic to recall held items rotation based on current item/hand position
- Added holding position to the microchip
- fixed microchip color label's layer was bleeding thru body while in back hand
- improved prop aim positions by adding new func for dynamically adjusting weights based on who's aiming and whos being aimed at
- Added flags for giving up on scavenge if path is blocked
- Fixed hand held in alt item was stuck in layer 2
- Added weight to scavenge if someone dangerous is in the path
- Added any item with the string debris in the name to the no collide list
- Added new prop flag CanRecruit to identify held items that can convert people into NPC
- Added action "Recruit" where AI can pick up chips and implant them into other humans
- Made it so AI will change the chip to be the same team as themself