People Playground

People Playground

PP-NPC
Viser 81–90 av 93 bidrag
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Oppdatering: 26. mai 2022 @ 7.13

Oppdatering: 25. mai 2022 @ 9.23

Oppdatering: 25. mai 2022 @ 8.43

Oppdatering: 24. mai 2022 @ 12.02

Oppdatering: 22. mai 2022 @ 20.21

Oppdatering: 20. mai 2022 @ 8.06

Oppdatering: 20. mai 2022 @ 6.41

Oppdatering: 18. mai 2022 @ 10.16

Oppdatering: 16. mai 2022 @ 10.24

jukebox, television support

Oppdatering: 14. mai 2022 @ 7.02

Latest...
- Added weight factor to aiming to try and get androids able to use guns
- fixed issue with two handed weapons and NullReferenceException
- improved flip logic to recall held items rotation based on current item/hand position
- Added holding position to the microchip
- fixed microchip color label's layer was bleeding thru body while in back hand
- improved prop aim positions by adding new func for dynamically adjusting weights based on who's aiming and whos being aimed at
- Added flags for giving up on scavenge if path is blocked
- Fixed hand held in alt item was stuck in layer 2
- Added weight to scavenge if someone dangerous is in the path
- Added any item with the string debris in the name to the no collide list
- Added new prop flag CanRecruit to identify held items that can convert people into NPC
- Added action "Recruit" where AI can pick up chips and implant them into other humans
- Made it so AI will change the chip to be the same team as themself