People Playground
PP-NPC
กำลังแสดง 81-90 จาก 93 รายการ
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อัปเดต: 26 พ.ค. 2022 @ 7: 13am

อัปเดต: 25 พ.ค. 2022 @ 9: 23am

อัปเดต: 25 พ.ค. 2022 @ 8: 43am

อัปเดต: 24 พ.ค. 2022 @ 12: 02pm

อัปเดต: 22 พ.ค. 2022 @ 8: 21pm

อัปเดต: 20 พ.ค. 2022 @ 8: 06am

อัปเดต: 20 พ.ค. 2022 @ 6: 41am

อัปเดต: 18 พ.ค. 2022 @ 10: 16am

อัปเดต: 16 พ.ค. 2022 @ 10: 24am

jukebox, television support

อัปเดต: 14 พ.ค. 2022 @ 7: 02am

Latest...
- Added weight factor to aiming to try and get androids able to use guns
- fixed issue with two handed weapons and NullReferenceException
- improved flip logic to recall held items rotation based on current item/hand position
- Added holding position to the microchip
- fixed microchip color label's layer was bleeding thru body while in back hand
- improved prop aim positions by adding new func for dynamically adjusting weights based on who's aiming and whos being aimed at
- Added flags for giving up on scavenge if path is blocked
- Fixed hand held in alt item was stuck in layer 2
- Added weight to scavenge if someone dangerous is in the path
- Added any item with the string debris in the name to the no collide list
- Added new prop flag CanRecruit to identify held items that can convert people into NPC
- Added action "Recruit" where AI can pick up chips and implant them into other humans
- Made it so AI will change the chip to be the same team as themself