People Playground

People Playground

PP-NPC
Menampilkan81-90 dari 93 kiriman
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Pembaruan: 26 Mei 2022 @ 7:13am

Pembaruan: 25 Mei 2022 @ 9:23am

Pembaruan: 25 Mei 2022 @ 8:43am

Pembaruan: 24 Mei 2022 @ 12:02pm

Pembaruan: 22 Mei 2022 @ 8:21pm

Pembaruan: 20 Mei 2022 @ 8:06am

Pembaruan: 20 Mei 2022 @ 6:41am

Pembaruan: 18 Mei 2022 @ 10:16am

Pembaruan: 16 Mei 2022 @ 10:24am

jukebox, television support

Pembaruan: 14 Mei 2022 @ 7:02am

Latest...
- Added weight factor to aiming to try and get androids able to use guns
- fixed issue with two handed weapons and NullReferenceException
- improved flip logic to recall held items rotation based on current item/hand position
- Added holding position to the microchip
- fixed microchip color label's layer was bleeding thru body while in back hand
- improved prop aim positions by adding new func for dynamically adjusting weights based on who's aiming and whos being aimed at
- Added flags for giving up on scavenge if path is blocked
- Fixed hand held in alt item was stuck in layer 2
- Added weight to scavenge if someone dangerous is in the path
- Added any item with the string debris in the name to the no collide list
- Added new prop flag CanRecruit to identify held items that can convert people into NPC
- Added action "Recruit" where AI can pick up chips and implant them into other humans
- Made it so AI will change the chip to be the same team as themself