Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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Aggiornamento: 25 dic 2023, 19:20

Reduce turns to recruit wolf warriors, increase charge damage to reflect their shock cavalry role.

Aggiornamento: 25 dic 2023, 10:41

Fixed minor localization issues for Russian, Chinese, and German languages.

Aggiornamento: 25 dic 2023, 10:18

Major save breaking update. Adds 2 rebel factions. Makes all factions hordes (so that if a faction with armies in the field dies, they still persist). Added/fixed several units (mainly to Thracian/Dacian factions). Various other changes.

Aggiornamento: 18 dic 2023, 13:12

Minor unit card and unit model fixes

Aggiornamento: 16 dic 2023, 20:07

Minor update to spartan generals to make them more expensive to match their stats, minor update to faction relations to make certain factions more aggressive/friendly towards one another, minor update to native building to make revolts for AI less likely, minor update to campaign to free up Roman factions from not attacking Italic city states and to turn off rebelling characters as this mostly impacted AI armies only.

Aggiornamento: 13 dic 2023, 2:07

Moved the religion bonus from Traditions building to script so that official religion will be dictated by player. Added localisation for Traditions building for German. Adjusted battle formations a bit more.

Aggiornamento: 12 dic 2023, 13:20

Remove Violent Atmosphere's graphics (players requested this), perform some major battle AI formation updates, use new custom borders, slight campaign AI adjustment to Cyrenaica.

Aggiornamento: 8 dic 2023, 23:21

Remove Native buildings from villages (they are built via script anyway)

Aggiornamento: 8 dic 2023, 20:08

Update to increase agent limits back to what it was before, created a native traditions building to allow users to see the religion boosts from native cultures (assimilation takes time), modify general recruitment time to 3 turns to prevent general spam (overpowered), add new fort/watchtower graphics from ViolentAtmospheres, adjusted Spartan generals to be better, to cost more, to require less upkeep, and to be available in custom battles.

Aggiornamento: 8 dic 2023, 16:52

Update with new way to handle native religion and up general recruitment time so that people don't spam generals