Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Показване на 61 — 70 от 168 постъпления
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Обновление: 7 февр. 2024 в 19:19

Remove hording for rebels

Обновление: 6 февр. 2024 в 1:55

Fix the faction death script

Обновление: 5 февр. 2024 в 18:14

Remove the last script change that started causing crashes

Обновление: 4 февр. 2024 в 20:02

Change up script to kill off factions that lose their faction leaders

Обновление: 3 февр. 2024 в 18:50

Fix a few settlement views (Judea, Pontus, Bithynia) that were CTDing due to a missing model

Обновление: 3 февр. 2024 в 14:58

Update defensive AI to be less defensive, update AI battle formations to be more flexible on the attack, change how hording works so that the AI is likely to hop around the world, fix some Roman recruitment options for cities before Marian reforms, change up mercenary recruitment so that when professional soldiers become more common, factions will prefer professional troops over mercenary ones.

Обновление: 29 ян. 2024 в 20:54

Upload AI formations to fit better within blocks. Add marian reforms change so that marian reforms requires 5 huge cities to be owned by Roman factions (or to occur in 107BC per history).

Обновление: 28 ян. 2024 в 20:30

Updated battle AI personalities and AI battle formations to improve overall battle experience.

Обновление: 28 ян. 2024 в 14:58

Add 10 AI battle formations for small unit formations (less than 10)

Обновление: 27 ян. 2024 в 13:19

Adding updated battle formations. Tested for a few days. I like the movement of troops now. Haven't tested sieges/ambushes/bridge battles.