Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Показване на 41 — 50 от 168 постъпления
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Обновление: 4 ноем. 2024 в 13:34

More aggressive Roman factions, redone horde mechanics for barbarian factions (Melkor), updated core attitudes to make factions more likely to go to war and expand. Some improved battle AI formations all around.

Обновление: 30 септ. 2024 в 23:45

Fixed battle AI - specifically when using phalanxes

Обновление: 28 септ. 2024 в 23:11

Updated the AI recruitment script to have less mercenary orientation and to balance recruitment with construction.

Обновление: 27 септ. 2024 в 22:34

Minor update to how AI recruits troops in the early phase.

Обновление: 10 юли 2024 в 21:51

Reduced the number of warriors in the Sons of Bendis unit (Thracian), increased the number of wardogs. This is to balance the Thracian elite units a bit.

Обновление: 7 юли 2024 в 22:51

Minor update to fix Epirus short game win conditions

Обновление: 27 февр. 2024 в 23:24

Adjust small formations

Обновление: 27 февр. 2024 в 22:03

Update Eastern and Nomadic formations

Обновление: 26 февр. 2024 в 22:39

Update formations a bit more

Обновление: 26 февр. 2024 в 18:42

Update battle AI a bit