Arma 3
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
Показані результати 1–10 із 26
< 1  2  3 >
Оновлено: 20 черв. 2023 о 19:10

Оновлено: 15 трав. 2023 о 14:34

Оновлено: 22 жовт. 2022 о 22:23

-Added compatibility with DCO unitscanner.
-various bugfixes. (this bicycle/spaceship needs a complete rebuild)

Оновлено: 2 серп. 2022 о 20:47

small change to fn_moddedVehicleType.sqf

Оновлено: 5 черв. 2022 о 0:01

set group reset default to false

Оновлено: 1 черв. 2022 о 16:02

Changed function-tags to avoid compatibility issues, see github for complete overview

Оновлено: 1 черв. 2022 о 9:18

1) Refactored all functions using the CFGfunctions library. (there is still a lot of cleanup needed, but this is a start on moving away from the spaghetti version earlier presented)

2) Renamed the CBA_Settings preInit EH name to avoid compatibility problems.

Оновлено: 11 квіт. 2022 о 12:14

Reverted to march 8th version in order to aviod conflict with zeus-mods. Hoping to have a fixed version of the latest iteration public by the 17th of april.

Оновлено: 8 квіт. 2022 о 6:14

Bugfixes:
Another zero-divisor error fixed, this time in relation to assessing push positions and cluster-positions (0 values being passed to the AVG function).
Added:
When excluding player-groups these groups will not change locality to server. (might help client zeuses)

Оновлено: 7 квіт. 2022 о 11:37

Attempting to fix undefined values