Arma 3
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
กำลังแสดง 1-10 จาก 26 รายการ
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อัปเดต: 20 มิ.ย. 2023 @ 7: 10pm

อัปเดต: 15 พ.ค. 2023 @ 2: 34pm

อัปเดต: 22 ต.ค. 2022 @ 10: 23pm

-Added compatibility with DCO unitscanner.
-various bugfixes. (this bicycle/spaceship needs a complete rebuild)

อัปเดต: 2 ส.ค. 2022 @ 8: 47pm

small change to fn_moddedVehicleType.sqf

อัปเดต: 5 มิ.ย. 2022 @ 12: 01am

set group reset default to false

อัปเดต: 1 มิ.ย. 2022 @ 4: 02pm

Changed function-tags to avoid compatibility issues, see github for complete overview

อัปเดต: 1 มิ.ย. 2022 @ 9: 18am

1) Refactored all functions using the CFGfunctions library. (there is still a lot of cleanup needed, but this is a start on moving away from the spaghetti version earlier presented)

2) Renamed the CBA_Settings preInit EH name to avoid compatibility problems.

อัปเดต: 11 เม.ย. 2022 @ 12: 14pm

Reverted to march 8th version in order to aviod conflict with zeus-mods. Hoping to have a fixed version of the latest iteration public by the 17th of april.

อัปเดต: 8 เม.ย. 2022 @ 6: 14am

Bugfixes:
Another zero-divisor error fixed, this time in relation to assessing push positions and cluster-positions (0 values being passed to the AVG function).
Added:
When excluding player-groups these groups will not change locality to server. (might help client zeuses)

อัปเดต: 7 เม.ย. 2022 @ 11: 37am

Attempting to fix undefined values