Arma 3
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
1–10/26 bejegyzés mutatása
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Frissítés: 2023. jún. 20. @ 19:10

Frissítés: 2023. máj. 15. @ 14:34

Frissítés: 2022. okt. 22. @ 22:23

-Added compatibility with DCO unitscanner.
-various bugfixes. (this bicycle/spaceship needs a complete rebuild)

Frissítés: 2022. aug. 2. @ 20:47

small change to fn_moddedVehicleType.sqf

Frissítés: 2022. jún. 5. @ 0:01

set group reset default to false

Frissítés: 2022. jún. 1. @ 16:02

Changed function-tags to avoid compatibility issues, see github for complete overview

Frissítés: 2022. jún. 1. @ 9:18

1) Refactored all functions using the CFGfunctions library. (there is still a lot of cleanup needed, but this is a start on moving away from the spaghetti version earlier presented)

2) Renamed the CBA_Settings preInit EH name to avoid compatibility problems.

Frissítés: 2022. ápr. 11. @ 12:14

Reverted to march 8th version in order to aviod conflict with zeus-mods. Hoping to have a fixed version of the latest iteration public by the 17th of april.

Frissítés: 2022. ápr. 8. @ 6:14

Bugfixes:
Another zero-divisor error fixed, this time in relation to assessing push positions and cluster-positions (0 values being passed to the AVG function).
Added:
When excluding player-groups these groups will not change locality to server. (might help client zeuses)

Frissítés: 2022. ápr. 7. @ 11:37

Attempting to fix undefined values