Garry's Mod

Garry's Mod

Quake SWEPs [EXTENDED]
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Uppdatering: 17 jan, 2022 @ 13:51

Various Material and Texture improvements. Changed Armor logic to be identical to Quake. Minor visual touches on the Multi Rocket Launcher

Uppdatering: 17 jan, 2022 @ 0:37

Fixed Small oversight on Yellow Armor rules.

Uppdatering: 17 jan, 2022 @ 0:08

Small Armor replacement rule value fix

Uppdatering: 16 jan, 2022 @ 18:50

Added Armor logic to the ents (Green absorbs 30%, Yellow absorbs 60% and Red absorbs 80%, cannot replace those armors if X value of armor type is above the minimum, etc)

Uppdatering: 16 jan, 2022 @ 9:55

Fixed Nailgun Software skin.

Uppdatering: 16 jan, 2022 @ 9:36

Fixed Software Skins, changed MultiGrenades timing logic.

Uppdatering: 15 jan, 2022 @ 22:55

Fixed PlasmaGun delays and MP2 Ammo pickup sounds not respecting HQ CVar

Uppdatering: 15 jan, 2022 @ 21:07

Fixed HQ Lava SupernailGun sound being referenced to the wrong file

Uppdatering: 15 jan, 2022 @ 20:24

Holy shit.

Uppdatering: 15 jan, 2022 @ 20:22

Can i wont?