Garry's Mod
Quake SWEPs [EXTENDED]
Показване на 11 — 20 от 57 постъпления
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Обновление: 17 ян. 2022 в 13:51

Various Material and Texture improvements. Changed Armor logic to be identical to Quake. Minor visual touches on the Multi Rocket Launcher

Обновление: 17 ян. 2022 в 0:37

Fixed Small oversight on Yellow Armor rules.

Обновление: 17 ян. 2022 в 0:08

Small Armor replacement rule value fix

Обновление: 16 ян. 2022 в 18:50

Added Armor logic to the ents (Green absorbs 30%, Yellow absorbs 60% and Red absorbs 80%, cannot replace those armors if X value of armor type is above the minimum, etc)

Обновление: 16 ян. 2022 в 9:55

Fixed Nailgun Software skin.

Обновление: 16 ян. 2022 в 9:36

Fixed Software Skins, changed MultiGrenades timing logic.

Обновление: 15 ян. 2022 в 22:55

Fixed PlasmaGun delays and MP2 Ammo pickup sounds not respecting HQ CVar

Обновление: 15 ян. 2022 в 21:07

Fixed HQ Lava SupernailGun sound being referenced to the wrong file

Обновление: 15 ян. 2022 в 20:24

Holy shit.

Обновление: 15 ян. 2022 в 20:22

Can i wont?