Garry's Mod

Garry's Mod

Quake SWEPs [EXTENDED]
Viser 11–20 av 57 bidrag
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Oppdatering: 17. jan. 2022 @ 13.51

Various Material and Texture improvements. Changed Armor logic to be identical to Quake. Minor visual touches on the Multi Rocket Launcher

Oppdatering: 17. jan. 2022 @ 0.37

Fixed Small oversight on Yellow Armor rules.

Oppdatering: 17. jan. 2022 @ 0.08

Small Armor replacement rule value fix

Oppdatering: 16. jan. 2022 @ 18.50

Added Armor logic to the ents (Green absorbs 30%, Yellow absorbs 60% and Red absorbs 80%, cannot replace those armors if X value of armor type is above the minimum, etc)

Oppdatering: 16. jan. 2022 @ 9.55

Fixed Nailgun Software skin.

Oppdatering: 16. jan. 2022 @ 9.36

Fixed Software Skins, changed MultiGrenades timing logic.

Oppdatering: 15. jan. 2022 @ 22.55

Fixed PlasmaGun delays and MP2 Ammo pickup sounds not respecting HQ CVar

Oppdatering: 15. jan. 2022 @ 21.07

Fixed HQ Lava SupernailGun sound being referenced to the wrong file

Oppdatering: 15. jan. 2022 @ 20.24

Holy shit.

Oppdatering: 15. jan. 2022 @ 20.22

Can i wont?