Workers & Resources: Soviet Republic ワーカー&リソース:ソビエト リパブリック

Workers & Resources: Soviet Republic ワーカー&リソース:ソビエト リパブリック

DE: Disasters Expanded
9件中 1-9 を表示
更新:2023年8月4日 @ 17時15分

0.3.1

Updated
* Mean time between disasters was increased.

更新:2023年6月4日 @ 15時12分

0.3.0

Added
* Icons in the script menu.
* Disable script.
* Script that starts a random disaster.

Removed
* Manual starts for all the disasters.

更新:2022年10月3日 @ 14時18分

0.2.0

Added
* I added grain silo, refinery, and alcohol distillery explosions. The settings and mechanics are similar to the fuel tank explosions, just the explosion sizes are different.

Changed
* I refactored the whole codebase to be more reusable.

更新:2022年7月31日 @ 14時21分

0.1.1

Changed
* We use gamified yield equation to compute size of the explosion, which takes into account the substance in the tank and its utilization. If the tank is less than 10% or more than 20% full, it will not explode.

Fixed
* Script used Y coordinate when looking for the buildings in the close vicinity. The issue is that Y coordinate stored height of the building not position on 2D map. Script now uses correct, Z coordinate.
* Previously, the explosion set on fire planned buildings, which does not make sense. Now the explosion will only set on fire buildings that are at least 80% finished.

更新:2022年7月31日 @ 14時19分

更新:2022年7月28日 @ 15時53分

更新:2022年7月28日 @ 15時48分

更新:2022年7月18日 @ 14時29分

0.1.0

Added
* Fuel Tank Explosion that sets on fire buildings in the close vicinity.
* Manual scrip that will cause Fuel Tank Explosion in the republic.

更新:2022年5月27日 @ 14時21分