Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

DE: Disasters Expanded
Zobrazuje se 1–9 z 9 položek
Aktualizace: 4. srp. 2023 v 17.15

0.3.1

Updated
* Mean time between disasters was increased.

Aktualizace: 4. čvn. 2023 v 15.12

0.3.0

Added
* Icons in the script menu.
* Disable script.
* Script that starts a random disaster.

Removed
* Manual starts for all the disasters.

Aktualizace: 3. říj. 2022 v 14.18

0.2.0

Added
* I added grain silo, refinery, and alcohol distillery explosions. The settings and mechanics are similar to the fuel tank explosions, just the explosion sizes are different.

Changed
* I refactored the whole codebase to be more reusable.

Aktualizace: 31. čvc. 2022 v 14.21

0.1.1

Changed
* We use gamified yield equation to compute size of the explosion, which takes into account the substance in the tank and its utilization. If the tank is less than 10% or more than 20% full, it will not explode.

Fixed
* Script used Y coordinate when looking for the buildings in the close vicinity. The issue is that Y coordinate stored height of the building not position on 2D map. Script now uses correct, Z coordinate.
* Previously, the explosion set on fire planned buildings, which does not make sense. Now the explosion will only set on fire buildings that are at least 80% finished.

Aktualizace: 31. čvc. 2022 v 14.19

Aktualizace: 28. čvc. 2022 v 15.53

Aktualizace: 28. čvc. 2022 v 15.48

Aktualizace: 18. čvc. 2022 v 14.29

0.1.0

Added
* Fuel Tank Explosion that sets on fire buildings in the close vicinity.
* Manual scrip that will cause Fuel Tank Explosion in the republic.

Aktualizace: 27. kvě. 2022 v 14.21