XCOM 2
Mod Jam for Long War of the Chosen
目前顯示第 141-150 項,共 168 項
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更新:2022 年 1 月 10 日 @ 下午 1:22

- The Bio Shield's Mobility penalty should now show in the Armory.

更新:2022 年 1 月 10 日 @ 上午 9:50

- Swapped BioShieldMobilityPenalty for BallisticShield_MG on Bio Shield, so hopefully now it will actually have its goddamn Mobility penalty without any horrible side effects. Let me know if there are horrible side effects.

更新:2022 年 1 月 10 日 @ 上午 2:34

- Removed the lines relating to Psi Amp weapon categories from XComAbilityToSlotReassignment.ini, as they're no longer needed.

更新:2022 年 1 月 9 日 @ 上午 8:19

- Reflex Shot and Reactive Fire from ABBA will no longer trigger on the unit's own turn.

更新:2022 年 1 月 8 日 @ 上午 6:48

- Disposable Rocket Launchers should now be the only things currently affected by Iridar's Scatter Mod in the Mod Jam environment.

更新:2022 年 1 月 7 日 @ 下午 12:19

- The Warden class' unique version of Bladestorm will no longer trigger on XCOM's own turn.

更新:2022 年 1 月 7 日 @ 上午 8:29

- The Chosen Hunter no longer has Ready For Anything. (This is done via XComWeaponSkinReplacer.ini in the main Mod Jam Config folder if you want to reverse this change.)

更新:2022 年 1 月 4 日 @ 上午 8:19

- Another mucking about of Disposable Rocket Launchers' Template Master configs, to remove a bunch of lines that aren't relevant to LWOTC and hopefully fix a bug.

更新:2022 年 1 月 3 日 @ 上午 12:11

- Duplicate ability icons for Disposable Rocket Launchers should no longer be a thing.

更新:2022 年 1 月 1 日 @ 下午 10:21

- Corrected some incorrect values for the Template Master file for Disposable Rocket Launchers (this should fix some visual issues).