饑荒聯機版

饑荒聯機版

Wack, The Ripper
目前顯示第 1-10 項,共 21 項
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更新:2022 年 6 月 22 日 @ 上午 11:29

• Fixed a bug which prevent bramble trap from damaging mobs
• Added configuration setting if Wack can attack other player even if PvP is off (it is enabled by default)

更新:2022 年 5 月 12 日 @ 下午 12:35

• Added configuration setting for how many enemies's the AOE of the ripper strike can deal damage to, by default it is now 3 but it is customizable from 1-6 (6 was the old amount)

更新:2021 年 10 月 30 日 @ 下午 9:56

Fixed crash caused by typo, when accidentally releasing it hastily.

更新:2021 年 10 月 30 日 @ 下午 9:40

更新:2021 年 10 月 30 日 @ 下午 9:39

更新:2021 年 10 月 30 日 @ 下午 9:34

更新:2021 年 10 月 30 日 @ 下午 9:00

更新:2021 年 10 月 30 日 @ 下午 8:49

Blood now takes into account physics cylinder radius and height and will open a wound in a random position of that entities volume.
This triggers every time a hit on the entity and will reset the location for the bleeding wound, resulting in highly randomized bleeding especially for larger mobs.

更新:2021 年 10 月 30 日 @ 下午 8:28

Also added some addition tag restrictions for bleeding so fossils, the celestial boss and fuelweaver do not bleed.

更新:2021 年 10 月 30 日 @ 下午 8:26

Fixed bleeding not applying on mobs that don't have a hiteffect symbol