Don't Starve Together

Don't Starve Together

Wack, The Ripper
Zobrazuje se 1–10 z 21 položek
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Aktualizace: 22. čvn. 2022 v 11.29

• Fixed a bug which prevent bramble trap from damaging mobs
• Added configuration setting if Wack can attack other player even if PvP is off (it is enabled by default)

Aktualizace: 12. kvě. 2022 v 12.35

• Added configuration setting for how many enemies's the AOE of the ripper strike can deal damage to, by default it is now 3 but it is customizable from 1-6 (6 was the old amount)

Aktualizace: 30. říj. 2021 v 21.56

Fixed crash caused by typo, when accidentally releasing it hastily.

Aktualizace: 30. říj. 2021 v 21.40

Aktualizace: 30. říj. 2021 v 21.39

Aktualizace: 30. říj. 2021 v 21.34

Aktualizace: 30. říj. 2021 v 21.00

Aktualizace: 30. říj. 2021 v 20.49

Blood now takes into account physics cylinder radius and height and will open a wound in a random position of that entities volume.
This triggers every time a hit on the entity and will reset the location for the bleeding wound, resulting in highly randomized bleeding especially for larger mobs.

Aktualizace: 30. říj. 2021 v 20.28

Also added some addition tag restrictions for bleeding so fossils, the celestial boss and fuelweaver do not bleed.

Aktualizace: 30. říj. 2021 v 20.26

Fixed bleeding not applying on mobs that don't have a hiteffect symbol