Space Engineers

Space Engineers

Thermal Signatures - SkunkWorks Servers
20개 중 1~10개 표시 중
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업데이트: 2023년 2월 12일 @ 오전 7시 19분

Fixed issue where Thermal Signature Markers would load in a player's GPS list but not on their HUD

업데이트: 2022년 7월 23일 @ 오후 5시 22분

Fixed issue where a client would CTD when grid are landing geared and merging together

업데이트: 2022년 6월 13일 @ 오전 6시 16분

- Fixed line of code that can cause client crashes when swapping sectors (Thanks Pas)

업데이트: 2022년 3월 25일 @ 오전 7시 10분

- Siskussy made a Fixussy

업데이트: 2022년 3월 25일 @ 오전 5시 56분

- Fixed issue where thermal signals did not work outside of sync range
- Fixed issued where ships docked to stations continued to give off a thermal signal
- Existing signals will still need to "cool down" regardless of docking status.
- Halved thermal signal broadcast distance
- Reduced Hydrogen Thruster signal output by 33%
- Unpiloted grids will have no signature (except when cooling down w/ existing sig)
- Grids under 15k PCU will not have a signature

업데이트: 2022년 1월 10일 @ 오후 2시 15분

- I literally have no idea what Sisko fixed. Ask him.

업데이트: 2021년 12월 26일 @ 오전 5시 54분

- Updated base Hydrogen thruster output from 7x to .75x

업데이트: 2021년 11월 13일 @ 오후 5시 38분

업데이트: 2021년 11월 9일 @ 오후 12시 09분

- Enabled cross-sector thermal scan syncing
- Only updates every 30 seconds (gps lasts 30 seconds as well)
- Only shows up if you're in a cockpit/remote control
- Added some optimizations so it only sends gps once for a ship a player is in. Wont send gps of npcs. Will hopefully
keep it performance friendly

업데이트: 2021년 11월 1일 @ 오후 9시 17분

- Fixed the issue that causes synced GPS markers not to be deleted or be able to be deleted by players