Space Engineers

Space Engineers

Thermal Signatures - SkunkWorks Servers
Zobrazuje se 1–10 z 20 položek
< 1  2 >
Aktualizace: 12. úno. 2023 v 7.19

Fixed issue where Thermal Signature Markers would load in a player's GPS list but not on their HUD

Aktualizace: 23. čvc. 2022 v 17.22

Fixed issue where a client would CTD when grid are landing geared and merging together

Aktualizace: 13. čvn. 2022 v 6.16

- Fixed line of code that can cause client crashes when swapping sectors (Thanks Pas)

Aktualizace: 25. bře. 2022 v 7.10

- Siskussy made a Fixussy

Aktualizace: 25. bře. 2022 v 5.56

- Fixed issue where thermal signals did not work outside of sync range
- Fixed issued where ships docked to stations continued to give off a thermal signal
- Existing signals will still need to "cool down" regardless of docking status.
- Halved thermal signal broadcast distance
- Reduced Hydrogen Thruster signal output by 33%
- Unpiloted grids will have no signature (except when cooling down w/ existing sig)
- Grids under 15k PCU will not have a signature

Aktualizace: 10. led. 2022 v 14.15

- I literally have no idea what Sisko fixed. Ask him.

Aktualizace: 26. pro. 2021 v 5.54

- Updated base Hydrogen thruster output from 7x to .75x

Aktualizace: 13. lis. 2021 v 17.38

Aktualizace: 9. lis. 2021 v 12.09

- Enabled cross-sector thermal scan syncing
- Only updates every 30 seconds (gps lasts 30 seconds as well)
- Only shows up if you're in a cockpit/remote control
- Added some optimizations so it only sends gps once for a ship a player is in. Wont send gps of npcs. Will hopefully
keep it performance friendly

Aktualizace: 1. lis. 2021 v 21.17

- Fixed the issue that causes synced GPS markers not to be deleted or be able to be deleted by players