Arma 3
HR Garage
目前顯示第 1-8 項,共 8 項
更新:2022 年 10 月 23 日 @ 上午 10:43

[HOTFIX]
- added type safety to canAccess functions to prevent infinite loading screen when opening garage
- added fallback loading screen abort to prevent future infinite loading screens

更新:2022 年 10 月 16 日 @ 上午 2:11

Release 1.1.0.0:

Added:
- State preservation and refueling in garage
- Added vehicle type access toggles for the addGarage module
- fixed bug where player could be stuck in placement mode
- fixed bug where player could be stuck in infinite loading screen
- added more information to the garage GUI; capacity, locked information, more vehicle details
- upped the garage capacity range from 0-50 to 0-150
- soft removed garage scaling from settings (still able to be set with code)
- improved reliability of ammo state preservation
- general restructuring for consistency (this causes the unfortunate effect of doubling Garage in some variable names)

更新:2021 年 9 月 27 日 @ 上午 9:29

[Hotfix] fixed a bug causing infinite loading screen on garage load

更新:2021 年 9 月 26 日 @ 上午 6:55

Moved logistics nodes over to class system to allow for easy native support and 3rd party expansion/alteration of nodes and cargo data
added support for mod makkes/mission makers to blacklist cargo loading based on class or model
added missing vn nodes
updated nodes to be more accurate

更新:2021 年 9 月 18 日 @ 上午 6:29

Official release

更新:2021 年 9 月 15 日 @ 上午 10:35

更新:2021 年 9 月 12 日 @ 下午 12:06

更新:2021 年 9 月 12 日 @ 上午 7:00