Arma 3
HR Garage
Näytetään 1–8 / 8
Päivitys: 23.10.2022 klo 10.43

[HOTFIX]
- added type safety to canAccess functions to prevent infinite loading screen when opening garage
- added fallback loading screen abort to prevent future infinite loading screens

Päivitys: 16.10.2022 klo 2.11

Release 1.1.0.0:

Added:
- State preservation and refueling in garage
- Added vehicle type access toggles for the addGarage module
- fixed bug where player could be stuck in placement mode
- fixed bug where player could be stuck in infinite loading screen
- added more information to the garage GUI; capacity, locked information, more vehicle details
- upped the garage capacity range from 0-50 to 0-150
- soft removed garage scaling from settings (still able to be set with code)
- improved reliability of ammo state preservation
- general restructuring for consistency (this causes the unfortunate effect of doubling Garage in some variable names)

Päivitys: 27.9.2021 klo 9.29

[Hotfix] fixed a bug causing infinite loading screen on garage load

Päivitys: 26.9.2021 klo 6.55

Moved logistics nodes over to class system to allow for easy native support and 3rd party expansion/alteration of nodes and cargo data
added support for mod makkes/mission makers to blacklist cargo loading based on class or model
added missing vn nodes
updated nodes to be more accurate

Päivitys: 18.9.2021 klo 6.29

Official release

Päivitys: 15.9.2021 klo 10.35

Päivitys: 12.9.2021 klo 12.06

Päivitys: 12.9.2021 klo 7.00