Wildermyth
Even More Weapons!
Показані результати 1–10 із 10
Оновлено: 20 лип. 2021 о 22:28

Оновлено: 20 лип. 2021 о 22:23

Update thumbnail

Оновлено: 20 лип. 2021 о 22:21

Update

Оновлено: 19 лип. 2021 о 15:27

Reupload of the last update with fixes.

Оновлено: 19 лип. 2021 о 15:16

Updated stats and flavour text to Undómë to make it more viable in the endgame as a main weapon. (Specifically, made it behave more like an axe than a sword, granting shred with each upgrade instead of increased melee accuracy/block. This is because especially at higher difficulties, enemies have increasingly high amounts of armor that needs to be dealt with either through pierce or shred. Still starts with a small amount of block and accuracy bonus, but that no longer scales with upgrades.)

Оновлено: 19 лип. 2021 о 1:25

Оновлено: 19 лип. 2021 о 1:15

Yet another batch of fixes.

Оновлено: 19 лип. 2021 о 0:57

Update

Оновлено: 19 лип. 2021 о 0:50

Update to some background variables

Оновлено: 18 лип. 2021 о 11:23

Initial Publish