Wildermyth
Even More Weapons!
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Aggiornamento: 20 lug 2021, 22:28

Aggiornamento: 20 lug 2021, 22:23

Update thumbnail

Aggiornamento: 20 lug 2021, 22:21

Update

Aggiornamento: 19 lug 2021, 15:27

Reupload of the last update with fixes.

Aggiornamento: 19 lug 2021, 15:16

Updated stats and flavour text to Undómë to make it more viable in the endgame as a main weapon. (Specifically, made it behave more like an axe than a sword, granting shred with each upgrade instead of increased melee accuracy/block. This is because especially at higher difficulties, enemies have increasingly high amounts of armor that needs to be dealt with either through pierce or shred. Still starts with a small amount of block and accuracy bonus, but that no longer scales with upgrades.)

Aggiornamento: 19 lug 2021, 1:25

Aggiornamento: 19 lug 2021, 1:15

Yet another batch of fixes.

Aggiornamento: 19 lug 2021, 0:57

Update

Aggiornamento: 19 lug 2021, 0:50

Update to some background variables

Aggiornamento: 18 lug 2021, 11:23

Initial Publish