DayZ
GameLabs
目前顯示第 61-70 項,共 73 項
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更新:2021 年 5 月 18 日 @ 上午 4:02

- Removed leftover debug messages
- Added global define for third party mods to check if GameLabs is used
- Exposed aspects of the event api for custom event hooking
- Adjustments for server side

更新:2021 年 5 月 16 日 @ 上午 4:45

- Added tracking for territory flags
- Added support for spawning items in quantity

更新:2021 年 5 月 14 日 @ 下午 9:12

- Updated internal order structure
- Preperation for Cloud UI update

更新:2021 年 5 月 13 日 @ 上午 5:24

- Fixed issue generating a crash dump on server exit

更新:2021 年 5 月 9 日 @ 上午 7:05

更新:2021 年 5 月 9 日 @ 上午 7:00

- Resolved rare identity missmatch issue

更新:2021 年 5 月 8 日 @ 上午 12:54

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

更新:2021 年 5 月 8 日 @ 上午 12:53

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

更新:2021 年 5 月 4 日 @ 上午 10:06

- Fixed leftover debugging

更新:2021 年 5 月 4 日 @ 上午 9:56

- Added support for Expansion chat
- Re-Authorizing is now less aggressive if API becomes suddently unresponsive
- Fixed weapon class being logged instead of display name for kill feed
- Added back detailed information for map entities
- Reduced amount of null pointers caused by buffering