DayZ
GameLabs
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Oppdatering: 18. mai 2021 @ 4.02

- Removed leftover debug messages
- Added global define for third party mods to check if GameLabs is used
- Exposed aspects of the event api for custom event hooking
- Adjustments for server side

Oppdatering: 16. mai 2021 @ 4.45

- Added tracking for territory flags
- Added support for spawning items in quantity

Oppdatering: 14. mai 2021 @ 21.12

- Updated internal order structure
- Preperation for Cloud UI update

Oppdatering: 13. mai 2021 @ 5.24

- Fixed issue generating a crash dump on server exit

Oppdatering: 9. mai 2021 @ 7.05

Oppdatering: 9. mai 2021 @ 7.00

- Resolved rare identity missmatch issue

Oppdatering: 8. mai 2021 @ 0.54

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Oppdatering: 8. mai 2021 @ 0.53

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Oppdatering: 4. mai 2021 @ 10.06

- Fixed leftover debugging

Oppdatering: 4. mai 2021 @ 9.56

- Added support for Expansion chat
- Re-Authorizing is now less aggressive if API becomes suddently unresponsive
- Fixed weapon class being logged instead of display name for kill feed
- Added back detailed information for map entities
- Reduced amount of null pointers caused by buffering