DayZ
GameLabs
Se afișează 61-70 din 73 intrări
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Actualizare: 18 mai 2021 @ 4:02

- Removed leftover debug messages
- Added global define for third party mods to check if GameLabs is used
- Exposed aspects of the event api for custom event hooking
- Adjustments for server side

Actualizare: 16 mai 2021 @ 4:45

- Added tracking for territory flags
- Added support for spawning items in quantity

Actualizare: 14 mai 2021 @ 21:12

- Updated internal order structure
- Preperation for Cloud UI update

Actualizare: 13 mai 2021 @ 5:24

- Fixed issue generating a crash dump on server exit

Actualizare: 9 mai 2021 @ 7:05

Actualizare: 9 mai 2021 @ 7:00

- Resolved rare identity missmatch issue

Actualizare: 8 mai 2021 @ 0:54

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Actualizare: 8 mai 2021 @ 0:53

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Actualizare: 4 mai 2021 @ 10:06

- Fixed leftover debugging

Actualizare: 4 mai 2021 @ 9:56

- Added support for Expansion chat
- Re-Authorizing is now less aggressive if API becomes suddently unresponsive
- Fixed weapon class being logged instead of display name for kill feed
- Added back detailed information for map entities
- Reduced amount of null pointers caused by buffering