DayZ
GameLabs
61-70 van 73 items weergegeven
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Update: 18 mei 2021 om 4:02

- Removed leftover debug messages
- Added global define for third party mods to check if GameLabs is used
- Exposed aspects of the event api for custom event hooking
- Adjustments for server side

Update: 16 mei 2021 om 4:45

- Added tracking for territory flags
- Added support for spawning items in quantity

Update: 14 mei 2021 om 21:12

- Updated internal order structure
- Preperation for Cloud UI update

Update: 13 mei 2021 om 5:24

- Fixed issue generating a crash dump on server exit

Update: 9 mei 2021 om 7:05

Update: 9 mei 2021 om 7:00

- Resolved rare identity missmatch issue

Update: 8 mei 2021 om 0:54

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Update: 8 mei 2021 om 0:53

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Update: 4 mei 2021 om 10:06

- Fixed leftover debugging

Update: 4 mei 2021 om 9:56

- Added support for Expansion chat
- Re-Authorizing is now less aggressive if API becomes suddently unresponsive
- Fixed weapon class being logged instead of display name for kill feed
- Added back detailed information for map entities
- Reduced amount of null pointers caused by buffering