DayZ
GameLabs
Näytetään 61–70 / 73
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Päivitys: 18.5.2021 klo 4.02

- Removed leftover debug messages
- Added global define for third party mods to check if GameLabs is used
- Exposed aspects of the event api for custom event hooking
- Adjustments for server side

Päivitys: 16.5.2021 klo 4.45

- Added tracking for territory flags
- Added support for spawning items in quantity

Päivitys: 14.5.2021 klo 21.12

- Updated internal order structure
- Preperation for Cloud UI update

Päivitys: 13.5.2021 klo 5.24

- Fixed issue generating a crash dump on server exit

Päivitys: 9.5.2021 klo 7.05

Päivitys: 9.5.2021 klo 7.00

- Resolved rare identity missmatch issue

Päivitys: 8.5.2021 klo 0.54

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Päivitys: 8.5.2021 klo 0.53

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Päivitys: 4.5.2021 klo 10.06

- Fixed leftover debugging

Päivitys: 4.5.2021 klo 9.56

- Added support for Expansion chat
- Re-Authorizing is now less aggressive if API becomes suddently unresponsive
- Fixed weapon class being logged instead of display name for kill feed
- Added back detailed information for map entities
- Reduced amount of null pointers caused by buffering