DayZ
GameLabs
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Opdatering: 18. maj 2021 kl. 4:02

- Removed leftover debug messages
- Added global define for third party mods to check if GameLabs is used
- Exposed aspects of the event api for custom event hooking
- Adjustments for server side

Opdatering: 16. maj 2021 kl. 4:45

- Added tracking for territory flags
- Added support for spawning items in quantity

Opdatering: 14. maj 2021 kl. 21:12

- Updated internal order structure
- Preperation for Cloud UI update

Opdatering: 13. maj 2021 kl. 5:24

- Fixed issue generating a crash dump on server exit

Opdatering: 9. maj 2021 kl. 7:05

Opdatering: 9. maj 2021 kl. 7:00

- Resolved rare identity missmatch issue

Opdatering: 8. maj 2021 kl. 0:54

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Opdatering: 8. maj 2021 kl. 0:53

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Opdatering: 4. maj 2021 kl. 10:06

- Fixed leftover debugging

Opdatering: 4. maj 2021 kl. 9:56

- Added support for Expansion chat
- Re-Authorizing is now less aggressive if API becomes suddently unresponsive
- Fixed weapon class being logged instead of display name for kill feed
- Added back detailed information for map entities
- Reduced amount of null pointers caused by buffering